Check out my good friend Jim's blog Like Madness In The Spring. Currently he's working on a weekly serial and you can read week one titled The Widow Wore Gold. It's entertaining, funny, and pretty awesome story telling. Feel free to share too! You can read it here: http://chromiumslurpee.tumblr.com/post/74394421348/the-widow-wore-gold-week-1
Think mothers don't play video games? Think again. An adventure involving video games, comic books, films, and giant robots.
Wednesday, January 29, 2014
Wednesday, January 22, 2014
Assassin's Creed Movie Possible?
It looks like there could be an Assassin's Creed movie in the works. If done right it could be a very cool idea. As a fan of the Assassin's Creed series, I think a movie would be great, but it has to very well done; actually be as true as possible to the story and get the right actors to play the parts. You can read about it on the Screen Rant website here: http://screenrant.com/assassins-creed-movie-cast-director/
Tuesday, January 21, 2014
King.Com aka Makers Of Candy Crush Saga Are Idiots
King.com are idiots. I say they are idiots because of this article from Kotaku which you can read here: http://kotaku.com/candy-crush-saga-makers-go-after-the-banner-saga-for-1506188958?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow
The thing about the word saga is what really gets me. Apparently these morons don't realize that the word saga actually comes from Old Norse so it is complete bullshit that they're trying to copyright a word that doesn't even belong to them originally in the first place.
There's also the factor of how is their game similar to Banner Saga? One is a puzzle game that isn't that great and is clearly rigged with the insane difficulty of the levels to try and coerce players to buy their boosts so they can line their pockets with money. The other is a pretty cool looking turn based RPG with Vikings and lots of interesting Viking adventures. NOT the same thing.
While King.com may think this is promotion and advertising it's not. This makes them look like the giant jerks they really are, not to mention the waste of time and resources for a lawsuit that is just plain stupid. What's next? Trying to gain patent rights for the air we breathe? I'm sick and tired of greedy game corporations like this one that just try to squash everyone in their path all for the sake of their ego and greed.
Tuesday, January 7, 2014
Assassin's Creed IV Black Flag: Pirates And Adventures On The High Seas; A Great Time!
I have to say Ubisoft truly redeemed themselves in my eyes with Black Flag. It seems they truly listened to the feedback from fans and Assassin's Creed IV was their heartfelt apology and I gladly accept it. I just finished the game and I loved every minute of it.
The protagonist Edward Kenway is a great character because he starts off brash and a bit arrogant, but as his adventure continues he evolves into a smarter and more subtle man with a good heart. There are many other fantastic characters including some well known pirates; and lots of adventures on the high seas and around the vast world of this game. The main story is excellent and Edward is complex and interesting; he actually shows emotions and you feel the passion and bravado coming from him. The people he befriends are also memorable along with some pretty diabolical villains which makes for a great story all around.
There are also some great naval battles and here is where I sing the praises of the controls for the ship. They are 100% better than Assassin's Creed III. The controls are easier to use and respond faster too. You can upgrade the Jackdaw (Edward Kenway's ship) with some pretty spiffy hull armor, sails, rigging, weapons and be one hell of a badass with your glorious ship. You can even do some pretty epic battles taking down forts and taking them over. These battles are actually FUN. I know I cackled gleefully in delight as I took down a pirate hunter man o'war battleship and followed it up with an epic battle taking over a fort. It was refreshing to be genuinely enjoying a game and just having a good time with it.
The world of Assassin's Creed IV is massive; there's lots to see and do and plenty of areas to explore. Sail everywhere in the game because there are so many great things to find such as hidden Mayan temples, ship wrecks full of treasure, and much much more. There are plenty of side quests and side missions to do too and some of them add a bit more to the story of Edward and company. You can even upgrade the various towns and even find new sea shanties for your crew to sing while you're on your adventures. And of course there's the downloadable content and multiplayer to add even more things for you to enjoy in the game.
You do have your time in the real world too with our old friends Abstergo of course, and this aspect while brief is also quite fascinating because you can learn some pivotal plot points about characters from the previous game and run into a few familiar faces as well. I was a little thrown off that it was in first person mode, but the camera was very steady and it's only for a short time; so my vertigo didn't kick in thankfully. There are some brilliant plot reveals too in the real world scenes and there are some mini games here where you can unlock some item trophies and more information for your Animus database.
After finishing it, you can continue the game finishing up any side quests you missed or unlocking achievements with the various mission goals. Overall, Assassin's Creed IV Black Flag is not just an amazing game; it's a great time for anyone who loves the series and enjoys an honest to goodness game about pirates, assassins, and tons of incredible adventures. I know I will be playing through it again because it was that much fun for me. If you haven't picked it up yet, what are you waiting for? There's adventure and glory to be had!
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| A Pirate's Life For Me! |
The protagonist Edward Kenway is a great character because he starts off brash and a bit arrogant, but as his adventure continues he evolves into a smarter and more subtle man with a good heart. There are many other fantastic characters including some well known pirates; and lots of adventures on the high seas and around the vast world of this game. The main story is excellent and Edward is complex and interesting; he actually shows emotions and you feel the passion and bravado coming from him. The people he befriends are also memorable along with some pretty diabolical villains which makes for a great story all around.
There are also some great naval battles and here is where I sing the praises of the controls for the ship. They are 100% better than Assassin's Creed III. The controls are easier to use and respond faster too. You can upgrade the Jackdaw (Edward Kenway's ship) with some pretty spiffy hull armor, sails, rigging, weapons and be one hell of a badass with your glorious ship. You can even do some pretty epic battles taking down forts and taking them over. These battles are actually FUN. I know I cackled gleefully in delight as I took down a pirate hunter man o'war battleship and followed it up with an epic battle taking over a fort. It was refreshing to be genuinely enjoying a game and just having a good time with it.
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| Epic battles at sea are the best! |
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| Discovering new locations like this one is grand! |
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| Remember these jerks? Oh yeah, they're still around. |
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| We're sailing off to another adventure! |
Tuesday, December 31, 2013
Assassin's Creed 3 My Take On It (Yes, I know It's Been A While)
*Author's Note* If you have not played this game or finished it yet, stop reading because there are spoilers.
So after a long hiatus, I finished Assassin's Creed III. Did I like the game? Yes, definitely. Did I love it? Not so much. First let's get the good things out of the way. I really liked that there was a new world to explore and a great part of history to be involved in; the Revolutionary War. This made for a lot of interesting missions, side quests, and battles. I did like the new costume designs for the game and I definitely liked the new weapons. I did like seeing quite a few historical faces in the game and some of them had some pretty good missions. The story was fairly interesting especially towards the end when further details are revealed answering a lot of questions from the previous game. While I did wish for more city exploration, I did enjoy exploring the frontier areas because it was new and there was some interesting things going on out there.
Now, let us get to the parts that I found mildly disappointing and the parts that were so infuriating they got A LOT of swearing from me.
1.Connor Is A Wooden Boy: Connor while an interesting character, came across as wooden and I wasn't really feeling the passion from him or any emotion really. Even when he was supposed to be angry, it just came across as angst filled teenager. Shouldn't he be angrier about some of the things that have happened? I mean I know I would be full on raging if half the stuff he survives in this game happened to me. Speaking in a flat monotone in every situation is just not working for me. I also wish they had done a bit more with the story about Connor's tribe because it seemed like they were just a blip of a plot point and not much else which was a little disappointing. There's also this sense of Connor just being along for the ride and even as a full fledged assassin he doesn't really get to shine, so his story seems lost and smacks of missed opportunity. Bottom line, the pacing is off and that's never good when your main character doesn't feel like he's the main character to you.
2. The damned lock picking: Really, how hard is it to have decent controls for lock picking the chests you find in the game? I suggest that all those game developers go play all the Thief games so they can see how it's done. There is no excuse that late in the game for shoddy controls. Hold both buttons down, swirl around to find the correct "signal" and realize that you have the skills of a drunken monkey when you can't get the damn thing open. Also file under "the right signal my effing ass" because it was ridiculous.
3. Paul Revere's Midnight Ride Mission: Yes, they did their research and yes, it was cool they had that in the game. However, never have I wanted so badly to shove a historical person off a horse. Having to constantly ask the man for directions while he yelled at me, "More to the left! No, more right!" made me seriously consider handing him over to the enemy. It was only for a minute, I swear.
4. THE DAMN NAVAL BATTLES: There is a good reason why that is in all caps. There is no real learning curve here. It's pretty much a learn or sink your ship situation here. While I get that the ships can't turn on a dime just like real ships from that era; the controls are pardon my French, utter shit. Not only are they clunky, there are some questionable load times for firing the various cannons and lord help you if you end up getting turned around and smashing on some rocks. One of the naval battles was so damn infuriating, my husband Ron had to step in and finish it for me. Yes, it was that bad.
5. The Chasing Lee Mission: This was the final mission in Connor's main story and it made me want to tear my hair out and scream out my frustration. I did scream in fact. Many times. First there's the optional objectives of don't shove anyone while you're running, followed by don't let any of the British soldiers touch you. So instead of oh I don't know getting to shoot murdering bad guy in the face, you have to run an obstacle course full of people, things, and a burning ship like you're an Olympic marathon champ. Then we factor in, how Lee is only five steps away from you but you get the desynchronization message if you don't get closer to him. At one point I was standing right IN FRONT of him in the burning ship; I could have had him right there, but because it wasn't part of the "story" he took off running and I got that message. I finally did finish that mission and the payoff for it wasn't really worth it; trust me.
6. Desmond Got Screwed Over: While I understand that Desmond's story was ending; the way they sent him off left no real resolution for him and it seemed as if they were just tired of him. Desmond needed a proper send off with some actual closure; not an ending that screamed, 'Hey, we're kind of bored and tired of this guy, so we're getting rid of him okay? 'Kay, see ya!'
Those were the big things that really disappointed me and made me nuts. My thinking was I couldn't believe they spent three years working on this game and this is what we got. I loved the previous Assassin's Creed games and I was genuinely excited for this one, but there were many things that disappointed me. While I liked the game and I did like the ending (not the thing that happened to Desmond because that was some bullshit), I didn't love it. It felt like perhaps they rushed a bit or just didn't test things out fully to make sure they worked right (I'm looking at you, lock picking controls team) or they couldn't be bothered. I'm not expecting perfection, but after working on something for three years, you better be able to deliver the goods. This is just my take on it, if you want to try it out by all means, go ahead. Just don't expect stellar, because that is not going to happen. Expect kind of good, but not great, and fun to play through once.
So after a long hiatus, I finished Assassin's Creed III. Did I like the game? Yes, definitely. Did I love it? Not so much. First let's get the good things out of the way. I really liked that there was a new world to explore and a great part of history to be involved in; the Revolutionary War. This made for a lot of interesting missions, side quests, and battles. I did like the new costume designs for the game and I definitely liked the new weapons. I did like seeing quite a few historical faces in the game and some of them had some pretty good missions. The story was fairly interesting especially towards the end when further details are revealed answering a lot of questions from the previous game. While I did wish for more city exploration, I did enjoy exploring the frontier areas because it was new and there was some interesting things going on out there.
Now, let us get to the parts that I found mildly disappointing and the parts that were so infuriating they got A LOT of swearing from me.
1.Connor Is A Wooden Boy: Connor while an interesting character, came across as wooden and I wasn't really feeling the passion from him or any emotion really. Even when he was supposed to be angry, it just came across as angst filled teenager. Shouldn't he be angrier about some of the things that have happened? I mean I know I would be full on raging if half the stuff he survives in this game happened to me. Speaking in a flat monotone in every situation is just not working for me. I also wish they had done a bit more with the story about Connor's tribe because it seemed like they were just a blip of a plot point and not much else which was a little disappointing. There's also this sense of Connor just being along for the ride and even as a full fledged assassin he doesn't really get to shine, so his story seems lost and smacks of missed opportunity. Bottom line, the pacing is off and that's never good when your main character doesn't feel like he's the main character to you.
2. The damned lock picking: Really, how hard is it to have decent controls for lock picking the chests you find in the game? I suggest that all those game developers go play all the Thief games so they can see how it's done. There is no excuse that late in the game for shoddy controls. Hold both buttons down, swirl around to find the correct "signal" and realize that you have the skills of a drunken monkey when you can't get the damn thing open. Also file under "the right signal my effing ass" because it was ridiculous.
3. Paul Revere's Midnight Ride Mission: Yes, they did their research and yes, it was cool they had that in the game. However, never have I wanted so badly to shove a historical person off a horse. Having to constantly ask the man for directions while he yelled at me, "More to the left! No, more right!" made me seriously consider handing him over to the enemy. It was only for a minute, I swear.
4. THE DAMN NAVAL BATTLES: There is a good reason why that is in all caps. There is no real learning curve here. It's pretty much a learn or sink your ship situation here. While I get that the ships can't turn on a dime just like real ships from that era; the controls are pardon my French, utter shit. Not only are they clunky, there are some questionable load times for firing the various cannons and lord help you if you end up getting turned around and smashing on some rocks. One of the naval battles was so damn infuriating, my husband Ron had to step in and finish it for me. Yes, it was that bad.
5. The Chasing Lee Mission: This was the final mission in Connor's main story and it made me want to tear my hair out and scream out my frustration. I did scream in fact. Many times. First there's the optional objectives of don't shove anyone while you're running, followed by don't let any of the British soldiers touch you. So instead of oh I don't know getting to shoot murdering bad guy in the face, you have to run an obstacle course full of people, things, and a burning ship like you're an Olympic marathon champ. Then we factor in, how Lee is only five steps away from you but you get the desynchronization message if you don't get closer to him. At one point I was standing right IN FRONT of him in the burning ship; I could have had him right there, but because it wasn't part of the "story" he took off running and I got that message. I finally did finish that mission and the payoff for it wasn't really worth it; trust me.
6. Desmond Got Screwed Over: While I understand that Desmond's story was ending; the way they sent him off left no real resolution for him and it seemed as if they were just tired of him. Desmond needed a proper send off with some actual closure; not an ending that screamed, 'Hey, we're kind of bored and tired of this guy, so we're getting rid of him okay? 'Kay, see ya!'
Those were the big things that really disappointed me and made me nuts. My thinking was I couldn't believe they spent three years working on this game and this is what we got. I loved the previous Assassin's Creed games and I was genuinely excited for this one, but there were many things that disappointed me. While I liked the game and I did like the ending (not the thing that happened to Desmond because that was some bullshit), I didn't love it. It felt like perhaps they rushed a bit or just didn't test things out fully to make sure they worked right (I'm looking at you, lock picking controls team) or they couldn't be bothered. I'm not expecting perfection, but after working on something for three years, you better be able to deliver the goods. This is just my take on it, if you want to try it out by all means, go ahead. Just don't expect stellar, because that is not going to happen. Expect kind of good, but not great, and fun to play through once.
Thursday, December 26, 2013
Doctor Who Christmas Special; Farewell To Matt Smith And Hello To Peter Capaldi
I loved the Doctor Who Christmas special. It had everything; all the scary monsters, the companion, and of course the Doctor. It was funny, sad, and bittersweet. It was a lovely farewell to Matt Smith and suddenly hello to Peter Capaldi. While Peter Capaldi's appearance was brief, it did pique my interest and I can't wait for the new season of Doctor Who to see what kind of Doctor he'll be. Geekosystem did a great article that went over all the details of the episode. They also shared a behind the scenes video that is also quite good. There are spoilers, so don't click on the link if you haven't watched the special yet. If you have, you can take a look at it all here: http://www.geekosystem.com/time-of-the-doctor-regen/
Wednesday, December 18, 2013
You Tube's Content ID Mess
In case you missed it, there's been a huge uproar about all this content ID mess You Tube has going on. There's a lot of flaws in it and it seems like having an automated system does not always work out for the better. You can read all about their response in the Kotaku article here: http://kotaku.com/heres-what-youtube-has-to-say-to-angry-youtubers-1485168478?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow
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