Monday, January 20, 2020

Mother Gamer Plays Untitled Goose Game

I had seen some of the gameplay for Untitled Goose Game and I thought it looked like a lot of fun and wanted to play it myself. I got the game and I was ready to play as a goose and wreak havoc on the town. The controls for the game are easy to follow. The game starts with the goose coming from its nest and wandering the town. The goose can honk, flap its wings, and grab items with its beak. Honestly, just walking around and honking was a lot of fun for me.


The goose is on the loose. 


The village is split up into different area each with its own list of things you can do such as tripping a boy in a puddle or locking someone out of their garden. As you complete each item on the list, it gets crossed off. You can check the list to see what other things you can do to bother the villagers. The great thing about this is there are several different ways you can do each thing and the game gives you a lot of freedom to explore and figure it out on your own. 


List of things you can do as a goose. 


I had so much fun playing as the goose and being terrible to the villagers. It was awful and funny at the same time chasing a boy into a phone booth honking away and flapping my wings. Sneaking into a villager's yard and stealing his hat and pipe and honking at him on the other side of the fence was hilarious. Stealing darts from a man at the pub had me giggling. There were so many different ways for the goose to bother the villagers and be a general nuisance and I tried all of them, laughing at all the amusing interactions with the villagers. 


Honk! The goose with a stolen pipe and hat. 


One of the things I loved about the game was the fact that the villagers do their best not to hurt the goose. They shoo the goose away or chase it out of the area, but they are always kind even though the bird acts like a giant jerk. The game isn't very long about three hours, but it is funny and charming with a lovely musical soundtrack which made it so much fun to play. I had such a great time honking, flapping my wings, and causing mischief all over the village. 


The goose plots its next move. 




*Untitled Goose Game is available to play on the following platforms: PC, Playstation 4, Nintendo Switch, and Xbox One


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Monday, January 6, 2020

Death Stranding More Than Just A Delivery Game

I love Kojima's work so I was intrigued when I first started hearing and then seeing things about Death Stranding. When I got the game I was ready to dive in and play it. Yes, the entire game is Norman Reedus as Sam delivering packages, but the game is also much more than that. The first ten hours of the game showing most of America is gone because of ghosts that killed people and when the people they killed died, the bodies went into necrosis and blew up. The explosions were big enough to wipe out whole cities and this series of events came to be known as the Death Stranding. After all of this, there's a need for porters, people who literally risk their lives to deliver packages across the American wasteland. This is where Sam comes in because he has a reputation as being a fantastic porter and this is where the story of Death Stranding really dives in. The president who is also his mother wants his help to travel all over and bring the isolated cities together by connecting them to a network system known as the chiral network. There is also another aspect of the story introducing bridge babies known as BBs who can sense the ghosts which are known as BTs (beached things) and Sam with his BB sets off on his adventure.


Sam is off to make deliveries in the wasteland. 


Porters have to walk all over the world. The terrain can be tricky which is why I found myself scanning often in order to see where it was safe to walk. You can have vehicles too of course, but be aware that some areas are rough and sometimes it's just easier to walk. Sam has an arsenal of tools that help him get across areas ranging from ladders to zip lines. This is where an aspect of the game comes in that I absolutely loved. One of the big themes in the game is how we come together and connect with each other with tools like the internet and how those bonds bring us together. There is a multiplayer aspect to Death Stranding in an indirect way. Once you are connected to the chiral network, this is where it comes in. You can build bridges, roads, or leave climbing ropes and ladders in hard to reach places that other players can use and vice versa. There is also a shared locker so you can gift tools or items that will help on the journey. You can also leave signs that are helpful telling other players about deep water or steep cliffs. You can give likes to each other for these things too. It's a great communal experience helping each other out without ever seeing each other in the game. It shows what people left behind to lend a helping hand and that is one of my favorite mechanics in the game. 


Leaving a helpful sign for other players. 


Of course there are dangers while making deliveries across the wastelands. The biggest one being the BTs which terrified me. Having my BB with me helped as they can sense the BTs and a scary rain known as Timefall could help be aware of them, but this still made for scary situations with black tar suddenly popping up around me and worse getting dragged under by a BT and my packages spilling everywhere. Luckily, there are weapons that can combat them and of course investing in building roads can help to avoid them too. In the areas that didn't have roads built, I learned how to sneak by and avoid as many BTs as possible and I did my best to help my fellow players along the way. During your journey you can stop and take a rest which is important so you can resupply on materials, items, and get more delivery orders. You can also build safehouses in the game for others to use. I was always so grateful to find a safehouse along the trip left by fellow players. 


Sam takes a break in a safehouse. 


The other fantastic thing about Death Stranding for me was the story. There is a myriad of characters that Sam meets along the way and it was always interesting to see their stories and how they came to be. This is especially true for the people he made deliveries to. There was a love story, a story about hope, and a story about loss. I was invested in all of it because the cast made me care about all of it because of their incredible performances. I was always excited for every delivery I made successfully and I was hooked into the story. Then there's our main characters. I loved Norman Reedus as Sam. He did an amazing job. Then there's Mads Mikkelsen in his role as Clifford Unger and his story was heartbreaking, yet there was a ray of hope and closure in his storytelling that was incredible to see. Then there was one of the most beautiful, raw emotional performances in a scene with Tommie Earl Jenkins as Die-Hardman and for me he stole the show. It moved me to tears. I'm talking tears rolling down my cheeks, my heart was breaking right there with him, and it was intense. For a scene to do that speaks volumes about the talent and skill of the actor. The story in Death Stranding had me caring about each and every one of these people and I kept playing because I wanted to see where the story took me. I was ready to go on that journey with Sam every step of the way. 


Sam makes a delivery and a connection. 


I understand that many people didn't know what to make of Death Stranding, but once I dove in I came to understand the bigger picture of what Kojima was trying to say about how each connection we make with each other may seem small, but in the long run they are important and those bonds matter. I loved the story, exploring, and I loved seeing how those connections came to be and how they grew into something that mattered and became important to Sam and to everyone. I was thrilled that after the main story was finished I could still explore, make deliveries, and keep building while making more connections. Death Stranding is a beautiful thing that I enjoyed with every step and every communal connection. 



Sam drives off into the sunset and to deliver more packages. 




*Death Stranding is available to play on the following platforms: Playstation 4

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