*Note: Some spoilers for the game are in the review.
The concept for Banishers was interesting to me, two people known as banishers who solve hauntings and banish ghosts while helping the living. The banishers are like exorcists, but a little cooler. I noticed that it's done by the same studio who worked on Vampyr another game I quite enjoyed. I did appreciate that the game had warnings about flashing lights in the game as well as a trigger warning for interactions with racism and misogyny for the time period. The accessibility settings are decent. There are options to adjust the size of the subtitle fonts, there is an aim assist option, and remap the controls for game controller and PC mouse and keyboard settings. You can adjust the game's difficulty settings as well. I tend to enjoy games like this more on story mode so that is what I chose.
Banishers is set in 1695 in a fictional Puritan town called New Eden. Banishers and lovers Antea Duarte and Red mac Raith arrive in New Eden after being invited via letter by their friend Charles Davenport asking for help with a very strong malevolent spirit that has basically cursed the town. Unfortunately by the time Antea and Red have arrived Charles has already died from a heart attack after trying to face the spirit alone. This is where Antea and Red's journey really begins and gives you an easy to follow tutorial on the combat and banisher abilities like doing a ritual to see echoes of a past event. I liked the combat and the explanation of different ghosts like Specters and Bonewalkers. I also instantly liked Antea and Red. There is a noticeable calmness between the two that shows a complete trust and love of each other and it's done in a beautifully subtle way such as Antea gently teasing Red about some minor mistakes he made when he first trained as a banisher.
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| Antea and Red arrive in New Eden. |
Antea and Red meet with Charles' widow Esther to try and figure how and why the spirit came to be. They figure out pretty quickly that the spirit is an entity known as a Nightmare, a ghost whose death was unjust and wronged. Red is still relatively new to his banisher powers and Antea warns him that a Nightmare is nothing like he's faced and they can be very tricky. Talking to some of the villagers like the governor Fairefax Haskell shows just how arrogant and ignorant many of them are especially in the way they speak to Antea as a Black woman during this particular time period. Red always steps up for her and makes it very clear that Antea is in charge, not him. It's always surprising how quickly people adjust their behavior when Red does this and I was amused every time Antea gave him a knowing smile as if they're both in on the joke about how foolish people can be.
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| Red and Antea face a supernatural creature. |
The user interface menu is easy to follow with upgrading Red and Antea's equipment and their skills which can be done at a campfire rest area. This is also how you fast travel throughout the game via the various rest area spots that are unlocked. I do wish we could fast travel anywhere on the map, but I do appreciate that there is fast travel because that made things a lot easier for completing the many side quests. When Red and Antea solve a haunting case they have choices to make; ascension which gently sends the ghost to their afterlife, banishment which is harsher for more violent ghost and sends them to the void, or blaming the living which kills them and absorbs their power. Blaming is considered the "evil" choice because that is part of the sacrificing multiple lives to bring Antea back.
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| Red and Antea admiring the view. |
There are some technical issues with the game that aren't a big deal, but they're noticeable. After a couple hours the game has issues with stuttering and the only way to address it is to close the game and reboot it. Sometimes the camera angles go a little haywire and it's hard to see enemies and I would have to turn or reset it. Other than those issues, I enjoyed Banishers a lot. Revealing the truth behind the Nightmare was really something because it made me care about the person they were before and I realized how heartbreaking it really was for them to have nearly the entire town blame them for something that was not their fault. It was eye opening to realize that among New Eden there were only ten people who were not complete jerks and the rest were selfish, arrogant, and willfully ignorant. The voice acting for all of this is incredible especially for Red and Antea when they realize how awful some of the people of New Eden really are and Red being able to call them on it with Antea at his side encouraging him is great.


































