Monday, July 18, 2022

As Far As The Eye: Charming, But A Struggle To Play

 *Note I was given a game code for the Nintendon Switch by Goblinz Studio for my honest review of the game. 


As far As The Eye has very charming art and is a turn based strategy resource management game. The story introduces a group of nomadic people who must travel to a place known as the Great Meeting before the flood known as The Sigh arrives. The whole premise of the game is to plan out your journey, gather as many resources as you can, and manage those resources during your journey. The game is set up into chapters with the goal of getting to your destination before the flood arrives. 


Chapters in the game. 


The game doesn't really give you much of a tutorial. It kind of throws you in and gives you tips on what to do in the first chapter so you can get a feel for it, but I really wish there had been a better guided how to especially for the first chapter regarding the map layouts known as halts. Each halt has a different layout and you can choose which one to travel to on the map menu. 


Exploring the halt. 


There is a bit of a timer as you gather materials and you can build temporary buildings like a quarry to gather stone for building. You can assign tasks to each person and when they finish one task you can assign them to another. Before you leave the halt, you can put things you gathered into your inventory. This gives you a little tetris like mini game to make everything fit. Once that's done, you're off to the next halt. 


Getting ready to organize inventory. 


Another aspect of the game is the people in the group can change or upgrade their job class. For example, a builder can upgrade to engineer or a trapper can upgrade to a fisher. This also means they can gather a bigger quantity of resources and they also do it at a faster pace. 


Changing job classes. 


All of those things seem nice and the art style of the game is cute and the concept is interesting. However, As Far As The Eye was a struggle to play because of so many technical issues on the Switch. The game would freeze in places or it would crash. Sometimes the inputs for the controls would not work or would delay or a chapter wouldn't load. There were so many issues like this that it felt like the game was not tested enough for consoles and felt unfinished and frankly it feels completely irresponsible to release the game in this condition. It made what could have been a good game, a frustrating mess. It should have been play tested more and it's very clear it wasn't. Until those issues are worked out and addressed, it's better to wait to play this game.


Building on the map. 



*As Far As The Eye is available on the following platforms: Nintendo Switch, PS4, Steam, Xbox One, and Mobile

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Monday, June 27, 2022

Mothergamer Plays Kena Bridge Of Spirits

 I had never played Kena Bridge of Spirits before, but I thought it looked great and I was interested in the story. When I started the game I was drawn in immediately by how beautiful the game looks. The game does a good job of introducing Kena and showing that she is a spirit guide that helps spirits to move on. The game gives a good tutorial on how Kena moves and how to use her spirit staff for combat. Kena moves well with roll dodges and slash attacks that in many ways reminded me of Legend of Zelda. Kena soon meets little spirit companions called the Rot and they are adorable while helping Kena through her journey. 


Kena explores a forest with the Rot. 


On the way to the village, Kena meets the spirit of the former elder who tells her that she must help the trapped spirits before she is granted passage to the shrine there. The first spirits Kena helps are the spirits of two children who are twins. They're very cute and their part of the story is heartbreaking and heartwarming at the same time. As Kena goes on, there are puzzles to solve based on the mechanics of Kena's abilities and some are simple while others are a little more complicated, but each one gives a sense of accomplishment when the puzzle is solved. 


Kena helping the children spirits. 




Combat in Kena are a great time with the fighting mechanics being well thought out. The enemies Kena fights look like they belong in that world looking like a pollution of nature with monsters that look like trees or fire bats. Each creature has a weakness and it's up to Kena and the Rot to figure it out. Kena can use the Rot to help her fight, heal, and figure out puzzles. It's a nice melding of their powers adding another great layer to the game. 

Kena takes on a monster.


As Kena levels up, she can upgrade her skills and abilities as well as unlock new ones. She can also unlock abilities and power upgrades for the Rot. This is easily done in the user interface and it's laid out very well so navigating through the menu isn't a chore. As long as Kena has enough spirit shards she can unlock those things and get stronger along with the Rot. 


Upgrading skills. 


I loved the Rot and something that included them that I thought was terribly cute was the hat stalls where Kena could buy hats for the Rot. It's as adorable as you think and there is a variety of hats for them ranging from mushroom hats to fox hats. I bought so many hats for my little spirit friend.


Buying cute hats!


There were definitely some mechanic issues with the jumping. Some of the puzzles and gameplay require some platform jumping. The big thing was the double jump. Sometimes the double jump input wouldn't always work and it would make the jumping a little sticky so I would fail jumps and have to retry a lot. This wasn't a big deal and you can adjust the settings to make the game easier. I usually set it to the easy/casual setting anyway on games to make things easier on my arthritic hands. I didn't mind trying again, but during big boss fights it can be a bit frustrating to have to try again so many times when the jump controls are sticking. 


Kena and the Rot taking a break. 


I loved Kena. The story is emotional and well told and overall the gameplay is a lot of fun. Each chapter for the different spirits sharing their stories was beautiful and deeply moving. The message of forgiveness and hope through each individual's story stuck with me and it was shown in such a gentle and thoughtful way. The entire game is beautiful and I found myself stopping and just admiring the view and appreciating all the details that went into every vista. I'm so glad I got to play Kena Bridge Of Spirits because it is a wonderful game that tells a great story. 


A beautiful view.




*Kena Bridge Of Spirits is available to play on the following platforms: Microsoft Windows, Playstation 4, and Playstation 5

*Join our community on Twitch as we play games and discuss mental health: https://www.twitch.tv/mothergamer












Monday, June 13, 2022

Mothergamer Tries Eloments Vitamin Tea

 *Note: I received the variety pack of Eloments Vitamin Tea for free for my honest review. Thank you to Eloments for the free sample!


I love a good cup of coffee, but I also love a good cup of tea. When I have trouble sleeping a nice cup of my herbal sleepy plum tea really helps. When I feel anxious a nice cup of chai tea helps. When I'm sick with a cold a cup of green tea with a bit of lemon always helps me to feel better. I was curious about Eloments tea because I had never heard of a vitamin tea before. I was able to look at their website and see what they were about. Honestly, I was quite impressed that they are very much about ethical business practices and sustainability. The different teas sounded great too. Here are some important things to know about Eloments. 


Eloments facts.


I love that the tea paper is compostable which creates less waste. I'm not vegan, but a few of my friends are and I know they would be pleased to see that Eloments tea is completely vegan. I received the Eloments variety pack with a very nice card with a handwritten note saying that they hoped I liked the tea. I thought that was very kind and it made me really excited to try out the tea. I was pleasantly surprised to see that the bag the variety pack came in is also compostable. It showed that they put a lot of thought and care into each detail. There are five different teas to choose from: Bourbon Vanilla, Egyptian Mint, Urban Defence, Summer Orange, and Citrus Boost. It was a bit of a challenge picking which one to start with first because they all looked good and all the teas have a very nice scent to them. I did choose one and we'll go over each flavor in the order I tried them. You can drink the teas by themselves or with a bit of milk and honey or milk and sugar. I like my tea with a bit of milk and sugar so that is how I tried each tea. 


Trying to choose a tea from the Eloments variety pack. 


The First tea was Bourbon Vanilla which is a chai. What's in it: a blend of black tea, cardamom, clove, and cinnamon with a shot of old fashioned creamy vanilla from Madagascar. What vitamins are in it: B1, B2, B3, B5, B6, B7, B9, and Vitamin C. 

I loved this one! Chai is my favorite tea and I love a great cup of chai so Bourbon Vanilla delivers. The flavors blend together very well and I could really taste the vanilla. I sat there savoring this cup of tea and feeling this wave of comfort and relaxation wash over me after a long day. I found myself a little sad when the cup was empty so I made myself a second cup. This tea is that good. 


Bourbon Vanilla was excellent. 


The second tea was Egyptian Mint. What's in it: Egyptian peppermint and spearmint What vitamins are in it: B1, B2, B3, B5, B6, B7, B9, and Vitamin C

Most people can tell you, I am not a fan of mint. I don't like mint flavors and I don't like mint anything. It's a taste I just don't like and I avoid it. However, I decided to keep an open mind while trying this one. The Egyptian Mint is caffeine free tisane green tea that can aid digestion. I was a little hesitant to try it, but I took a breath and took that first sip. I was stunned. I took another sip and then another. Eloments changed my mind about mint tea! This was quite good! The mint is subtle, but not overpowering. It has a nice scent to it and I found I liked the light flavor to it. Egyptian Mint showed me that mint tea can taste good and they showcased that the mint is the star without being overbearing beautifully. 


Egyptian Mint showing me I can like a mint tea. 


The third tea was Urban Defence. What's in it: Zinc, raspberry, pomegranate, blueberry, rooibos, and hints of honey.

Urban Defence is caffeine free and the zinc is for an immune boost. It has a nice and light scent to it when I steeped it. However, I was a little disappointed that it didn't taste as fruity as I expected it to. The raspberry flavor pops through a bit, but not much and I didn't really get any inkling of blueberry and pomegranate flavors. It does taste good, but I guess I expected a bit more of the fruit flavors to come shining through and that didn't happen. It's still a nice tea and I did enjoy it, but it wasn't my favorite. 


Urban Defence wasn't bad, but not my favorite. 


The fourth tea was Summer Orange. What's in it: Orange citrus, lemongrass, fennel, and high mountain green tea What vitamins are in it: B1, B2, B3, B5, B6, B7, B9, and Vitamin C

The description that this tea smells like an orange orchard in Summer is spot on. The tea itself before brewing smells lovely and definitely made me think of Summer and cheerful sunny days. Summer Orange surprised me in the best way. It has a very nice light orange fragrance and the tea itself tastes light, but with a great burst of orange flavor. I actually had this cup of tea with a bowl of Tillamook Oregon Strawberry ice cream and let me tell you, it paired perfectly with my ice cream making Summer Orange a perfect Summer treat. 


Summer Orange is the perfect Summer tea. 


The fifth tea was Citrus Boost. What's in it: Lemongrass, lemon verbena, ginger, ad sweet China green tea What Vitamins are in it: B1, B2, B3, B5, B6, B7, B9, and Vitamin C

Citrus boost has a pleasant lemon aroma and the lemon flavor is there without being too powerful. The hint of ginger is present, but lemon is the dominant flavor and it shines in the best way by creating a lovely lemon tea that is light and relaxing. It can be easy to go overboard with a citrus tea, but Citrus Boost shows that you can have a zesty lemon tea that doesn't overpower everything and tastes delicious. 


Citrus Boost has the perfect amount of lemon. 



After trying all the different teas from Eloments I can honestly say that I liked them all. I do have a few favorites of course such as Bourbon Vanilla, Egyptian Mint, and Summer Orange. However, every single tea I tried is good. It shows how much thought and care went into each tea that Eloments crafted. The fact that the tea is organic, vegan, and sustainable is a wonderful and pleasant surprise bonus. This is clearly a business that genuinely cares about making an impact, but in a way that is ethical and gives back to others. I genuinely appreciate it when there are people who want to do some good and Eloments has shown quite well that they care about each and every detail and aspect of that. I'm so glad I got to try their tea and now, I'm going to make myself a cup of tea. Thank you so much for reading and thank you to Eloments for the free variety pack to try!







If you would like to try Eloments tea for yourself you can buy it here: https://amzn.to/3tktOvZ

Want to know more about Eloments? You can check out their website here: https://eloments.com/



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Monday, May 23, 2022

Arise: A Simple Story, A Beautiful Journey

 *Note: I received a game code for the Nintendo Switch version of the game from Untold Tales in order to review it. This does not affect my honest review of the game. Thank you to Untold Tales for the game code.


Arise: A  Simple Story shows that it is a narrative story game right from the start with an introduction to a funeral pyre for an old man who appears to be a beloved tribal leader. The music for this scene is sad, but quite pretty. 


A funeral pyre and saying goodbye. 


The old man wakes from his funeral pyre on a snowy hill which seems to be limbo. This is where the story in Arise dives in as the old man looks back through his memories of the life he lived. The earliest memories are filled with childlike wonder and joy which makes sense because it is showing the man's memories from when he was a child. This includes a sweet memory of a girl who was his childhood friend and became his first love and later his partner.


Remembering first love. 


In this area exploring his youth, things are bigger because when you are a child the world around you seems like a huge place. This introduces some interesting game mechanics with a bit of light puzzle solving. You can move time forward a few seconds or rewind a few seconds depending on what you need and where you need to go. For example, you can speed up time in order to be able to lasso a bee to hitch a ride to a high ledge you can't reach or rewind time to hop on a snail's back to jump up to a tree branch. 


Hitching a ride on a bee. 


One of the things that really stood out to me in Arise was the musical score. It perfectly emotes the feeling of each area and moment of storytelling in the game. The upbeat happiness of childhood memories and the sadness of heartbreak at losing someone you love are felt in each musical note as well as being depicted beautifully in the art of the game. 


A beautiful field of sunflowers in the youth memories.


There are collectible art pieces as well sharing the memories of the old man's life and they are charming with a lovely watercolor storybook feel. Each area has a certain amount to find and that adds another layer to the game's platform jumping and puzzle solving style. 


Collectable art of a memory of a great day. 


Of course, the memories are not all happy ones. This is the old man's story after all and for many of us life has a lot of ups and downs. I loved that Arise was about looking back on all of it, the good and the bad. There were may moments where I was moved to tears because of a heartbreaking memory or smiling because of a sweet memory. Arise does a wonderful job of telling the old man's story with the right tone of emoting and music. That's not to say it's completely perfect. Sometimes the camera is fixed in an odd position making it hard to see where to jump. I died a lot and would have to try again which could be a little frustrating at times. Sometimes, it wasn't obvious what to do in a puzzle and I would have to figure things out by a lot of trial and error which would distract a bit from the story. However in spite of those couple of things, by the time I got to the end of the game after eight hours and was again weeping because of the heart and emotions of the story I realized I loved Arise: A Simple Story. It eloquently shared a beautiful journey and reminds us about the importance of remembering and appreciating the people we love throughout our lives. 


A beautiful journey.




*Arise: A Simple Story is available on the following platforms: Steam, Epic games store, Playstation 4, Xbox One, and Nintendo Switch

*Join our community on Twitch as we play games and discuss mental health: https://www.twitch.tv/mothergamer















Tuesday, May 10, 2022

Cat Cafe Manager Purrfectly Relaxing

 *Note: I received a free game code from Stride PR to review the game on Nintendo Switch.  



Cat Cafe Manager is exactly like it sounds. You get to run a cat cafe in the small town of Caterwaul. Setting up the game is fairly straightforward with designing your character with a small variety of hair styles and colors. You also have the opportunity to give your cat cafe a name. After that you get to choose a cat to be your starting companion and mascot for the cafe. Each cat has a trait that benefits you and your cafe. 



Choosing a cat for the cafe.


The major aspect of the game is you need to build your cafe. There's not really much of a tutorial and the game kind of throws you in the deep end to figure it out. It does have a codex that tells you the game controls and what each item does, but that's pretty much it. I had to build and rebuild and just figure things out with a lot of trial and error. There are six different types of customers who pay with their own form of currency. For example, witches pay you in nectar which is used to buy recipes and food while fisherman pay in fish which is used to buy cat food and lures for strays. As you level up, so do your cats and you can expand the cafe and buy better furniture which increase customer patience. You also can buy new recipes and add to your cafe's menu. 


Working on expanding the cafe. 


As the game progresses, you can adopt more stray cats with lures. Different lures attract different types of cats that can be placed in a bowl outside the cafe. You have to build up trust with the stray cats. You can choose a cat to pet and when the trust meter is full, you can choose one to foster in your cafe. The entire point is to take care of the cats until you can get them adopted to a forever home. There is a bulletin board that shows all the different people who are looking to adopt and the kind of cat they're looking for. You can choose which cat fits that description and have them adopted and the people who adopt them will give you rewards that help you and your cats. 



Building up trust with stray cats. 


Another cool thing is you have regulars that you can call on that will come to the cafe and as you level up your friendship with them you get an extra bit of dialogue with them learning about their personalities and some of their backstory. You also learn that they're not happy with the big business corporation that is trying to move in and take over the town. The story is a bit light, but you get the idea and the regulars are charming, funny, and interesting. I definitely had my favorites like Finley who really opened up about her passion for writing and creating music. 




Finley is the best.


Later on in the game, you meet the Grimalkin, a mystical creature that looks very much like a cat who introduces you to the cat shrine. It directs you to restore the shrine and help to save the town and all the cats in it. 



Meeting the grimalkin. 


The cat shrine basically acts like your skill tree. On top of the currency they use, customers will also pay you in delight which looks like happy little hearts. Delight allows you to restore the cat shrine. The cat shrine unlocks things like being able to hire extra staff for the cafe, expanding your menu, and adding more cats as well as items for the cats. 



Restoring the cat shrine. 


Where the game really shines is the cats and regulars. Adopting as many adorable cats as possible is fun and the art style of the game is the perfect amount of cute and whimsical. The game itself is relaxing and you can play for a short burst or as long as you like. The game lets you go at your own pace which is quite nice. There were some technical issues that hinder the game experience a bit. On the Switch there would be short lag and freeze issues. The game also crashed hard a couple of times. I'm happy to say a recent patch update to the game from the developers helped those issues immensely and the game runs great now. I love that there's no goals to meet, there's no rush, and it's just a game that wants you to enjoy cute cats, charming characters, and celebrate all the joy it brings. 



Cute cats everywhere!




*Cat Cafe Manager is available on the following platforms: Steam, Nintendo Switch

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Wednesday, April 27, 2022

Aztech Forgotten Gods A Good Story

 *Note: I received a game code for Aztech Forgotten Gods from Stride PR. Thank you to Stride PR for the code for honest and unbiased review. 


Right from the start Aztech Forgotten Gods is interesting. It shows an Aztec woman fighting what look like robots with a stone arm attachment. This gives a good tutorial into how the game mechanics work with the combat system and movement. Afterwards it shows a time skip showing a Tenochtitlan that wasn't invaded by European conquerors and is a beautiful mix of old and modern with a technologically advanced metropolis that blends Mesoamerican with cyberpunk Tron vibes beautifully. It's here where we meet the main character Achtli, a young woman with a prosthetic arm that is struggling with her past. 


Meeting Acthli for the first time. 


The story is great at showing Achtli and her mother Nantsin and the love and support they have from each other. As the adventure progresses Achtli discovers that same artifact, a stone arm that she can wear as a gauntlet over her prosthetic arm. This stone arm allows Achtli to fly over the city streets, jump really high, and fight against a variety of awakened ancient gods that are threatening to destroy the world. It took a bit of time for me to get my bearings in the city and I was glad I could fly up above it to be able to look around and see where I needed to go. I loved the mix of ancient and modern because the city and its people were bright, colorful, and celebrated everything about who they are. 


Exploring the city. 


I really liked Achtli. When she spoke about certain things regarding her past, I understood that heartache of losing someone you love having experienced that myself. The writing for her shows that pain in a way that is gentle, but also shows that she is smart, brave, and strong through all of it even when she doubts herself at times. I liked her mother and her best friend Tepo because it showed quite well these close bonds she has with them while trying to figure out her place in the world and how to move forward from her past. I also liked Tez who in a way is the guide for Achtli as she fights the ancient gods and does everything she can to protect the people and city she loves. Their back and forth banter was great with moments of humor and thoughtful moments of mutual understanding. 



Achtli talks with Tez. 


There are some mini challenges in the game ranging from Achtli having to fly through an obstacle course, to fighting wave after wave of enemies during a timed fight. This would reward Achtli with coins which could be used to update her wardrobe with new outfits. I thought that was really cool and changed her outfit to something I liked. There's a nice variety to choose from. 


Choosing a new outfit. 


I also liked the skill tree for Achtli. This uses different coins that Achtli gets from fighting enemies and it was very easy to upgrade her skills ranging from stronger jumping abilities to increased HP. I appreciated that I could add those things to strengthen Achtli in order to make the big boss fights a little easier. 

Upgrade those skills! 


Now, let's get to what was not as strong in the game. I enjoyed the story, the characters, the art design, and for the most part the combat itself. However, there were definitely issues with some of the gameplay. The biggest one was shoddy camera angles. Nothing frustrates me more than terrible camera angles and a camera that refuses to behave. It made boss battles challenging often because the camera would turn and cause the environment itself to block my view and I would either have to fly up to readjust or try to move the camera so I could see. In a lot of boss battles that would be a make or break moment and I'd get slammed and in a couple of boss fights, I'd get a game over because I died. It made boss fights feel like a chore when that happened and I feel it detracted a lot from the fun and experience of the game. There were also some clipping issues with the graphics which could be a bit distracting, so the game could have used a bit more polish in order to avoid that. 


Ready to fight one of the ancient gods. 


Other than that, I had a blast with Aztech Forgotten Gods. It's not a long game, I was able to finish it in about eight hours. It's a good story with characters I really liked and when the camera was not messing me up, the boss battles were a lot of fun.  I appreciated the folklore and celebration of Mesoamerican history and culture. I could tell a lot of love and thought went into this game and the story they wanted to tell. They did a fantastic job with that and by the time I finished Achtli's adventure, I sat back and appreciated a story well told. Sure, it may be a little rough around the edges, but the heart and soul are there with beautiful storytelling and that is everything. We need more games like this and I look forward to what Lienzo MX comes up with next. 


A beautiful view! 


*Aztech Forgotten Gods is available to play on the following platforms: Nintendo Switch, Playstastion 4, Playstation 5, Xbox One, Xbox Series X/S, and Steam 


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Monday, April 11, 2022

What Lies In The Multiverse An Interesting Adventure Across Worlds

 Note: I received a game code for What Lies In The Multiverse for my review. Thank you to Untold Tales for the game code. 


What Lies In The Multiverse starts with something that I appreciate, a trigger warning about flashing light patterns and the fact that the story talks about death and loss. Not many games do that so that showed genuine care for people who want to play the game. I was able to adjust the volume and game settings on my Switch comfortably. After that, I was ready to begin the adventure. The story introduces us to the hero who we only know as Kid, sitting at his computer writing an algorithm that will let him travel and explore other universes. The computer glitches and sends him to a new universe. Kid doesn't know where he is and explores this new place and meets Everett, a laissez faire scientist who can switch through dimensions at will with his cane called The Voyager. 



Kid meets Everett. 


Kid finds Everett fascinating and asks to come with him. Everett says okay and the duo travel together across a charming and unique puzzle platformer that tells a fantastic story along the way. The main mechanic of the game is using The Voyager to swap dimensions. Kid can't jump very far and has pretty limited mobility. The whole point is to switch dimensions to solve those puzzles to help create a path that he can follow. I found myself enjoying figuring out to get across a vast chasm I had to quickly jump to a dimension that reversed gravity so I could walk upside down on a platform to cross and then switch back to the previous dimension. If I didn't switch back quickly enough, I could fall upwards into the air and die. Honestly, that led to some hilarious results and game deaths before I got the hang of it, but all of it was fun. 


Reverse gravity dimension was fun! 


The pixel artwork for What Lies In The Multiverse is charming and the music for the game really fits each chapter and setting. What really stood out for me was the story. Initially, Everett isn't really keen on Kid being his assistant and briefly alludes to the fact that he had an assistant before, but something happened to him. Exploring everywhere, I would find journals and notes about the various dimensions and frankly, some of them were dark and disturbing. However, it added beautiful layers and nuance to the story and as Kid and Everett continued their adventure, I got to see them start to get closer until eventually they considered each other friends. There are humorous moments with what can only be described as a group of dimension time cops, ZENITH who know Everett and while they're the "villains" they're not so bad and a few of them seem to genuinely care about Everett and want to save him from himself. Those moments made me laugh with some of the silliness and comedy of errors that happened followed by Everett telling Kid to run. I wanted to know more about ZENITH, but the story only gives you a few crumbs here and there about each one so it never felt like you were getting the whole story which is a shame because there were a couple among them that were my favorites. 


This was really silly and hilarious at the same time. 


As the adventure continued, the puzzles got a little more complicated and sometimes it would really make me rack my brain for the solution. This could be a little frustrating at times, but it wasn't too bad. I felt that some puzzle dimensions were better than others. I loved the reverse gravity dimension and the one with climbing vines and interferences, a cool way to switch dimensions for half a second and then back. I really didn't like the ice dimension or the puzzles where the boxes were so fragile they broke the moment you dropped them. 


Climbing across some vines and ready to dimension jump. 


The game itself is not very long; I was able to finish it in about six hours. I didn't know what to expect when I started What Lies In The Multiverse, but by the time I arrived at the end of the journey I realized that I had a wonderful time with it. The story and game mechanics created an interesting adventure across worlds and gave us moments of drama, humor, and understanding about how we process loss and how we hold onto the relationships we hold dear. What Lies In The Multiverse told a beautiful story while having a good time along the way. That makes it a delightful indie gem. 


A beautiful setting in the game.




*What Lies In The Multiverse is now available on: Steam, Epic, PS4, PS5, Xbox, and Nintendo Switch

*Join our community on Twitch as we enjoy games and discuss mental health: https://www.twitch.tv/mothergamer