*Note: I received a game code for Aztech Forgotten Gods from Stride PR. Thank you to Stride PR for the code for honest and unbiased review.
Right from the start Aztech Forgotten Gods is interesting. It shows an Aztec woman fighting what look like robots with a stone arm attachment. This gives a good tutorial into how the game mechanics work with the combat system and movement. Afterwards it shows a time skip showing a Tenochtitlan that wasn't invaded by European conquerors and is a beautiful mix of old and modern with a technologically advanced metropolis that blends Mesoamerican with cyberpunk Tron vibes beautifully. It's here where we meet the main character Achtli, a young woman with a prosthetic arm that is struggling with her past.
Meeting Acthli for the first time. |
The story is great at showing Achtli and her mother Nantsin and the love and support they have from each other. As the adventure progresses Achtli discovers that same artifact, a stone arm that she can wear as a gauntlet over her prosthetic arm. This stone arm allows Achtli to fly over the city streets, jump really high, and fight against a variety of awakened ancient gods that are threatening to destroy the world. It took a bit of time for me to get my bearings in the city and I was glad I could fly up above it to be able to look around and see where I needed to go. I loved the mix of ancient and modern because the city and its people were bright, colorful, and celebrated everything about who they are.
Exploring the city. |
I really liked Achtli. When she spoke about certain things regarding her past, I understood that heartache of losing someone you love having experienced that myself. The writing for her shows that pain in a way that is gentle, but also shows that she is smart, brave, and strong through all of it even when she doubts herself at times. I liked her mother and her best friend Tepo because it showed quite well these close bonds she has with them while trying to figure out her place in the world and how to move forward from her past. I also liked Tez who in a way is the guide for Achtli as she fights the ancient gods and does everything she can to protect the people and city she loves. Their back and forth banter was great with moments of humor and thoughtful moments of mutual understanding.
Achtli talks with Tez. |
There are some mini challenges in the game ranging from Achtli having to fly through an obstacle course, to fighting wave after wave of enemies during a timed fight. This would reward Achtli with coins which could be used to update her wardrobe with new outfits. I thought that was really cool and changed her outfit to something I liked. There's a nice variety to choose from.
Choosing a new outfit. |
I also liked the skill tree for Achtli. This uses different coins that Achtli gets from fighting enemies and it was very easy to upgrade her skills ranging from stronger jumping abilities to increased HP. I appreciated that I could add those things to strengthen Achtli in order to make the big boss fights a little easier.
Upgrade those skills! |
Now, let's get to what was not as strong in the game. I enjoyed the story, the characters, the art design, and for the most part the combat itself. However, there were definitely issues with some of the gameplay. The biggest one was shoddy camera angles. Nothing frustrates me more than terrible camera angles and a camera that refuses to behave. It made boss battles challenging often because the camera would turn and cause the environment itself to block my view and I would either have to fly up to readjust or try to move the camera so I could see. In a lot of boss battles that would be a make or break moment and I'd get slammed and in a couple of boss fights, I'd get a game over because I died. It made boss fights feel like a chore when that happened and I feel it detracted a lot from the fun and experience of the game. There were also some clipping issues with the graphics which could be a bit distracting, so the game could have used a bit more polish in order to avoid that.
Ready to fight one of the ancient gods. |
Other than that, I had a blast with Aztech Forgotten Gods. It's not a long game, I was able to finish it in about eight hours. It's a good story with characters I really liked and when the camera was not messing me up, the boss battles were a lot of fun. I appreciated the folklore and celebration of Mesoamerican history and culture. I could tell a lot of love and thought went into this game and the story they wanted to tell. They did a fantastic job with that and by the time I finished Achtli's adventure, I sat back and appreciated a story well told. Sure, it may be a little rough around the edges, but the heart and soul are there with beautiful storytelling and that is everything. We need more games like this and I look forward to what Lienzo MX comes up with next.
A beautiful view! |
*Aztech Forgotten Gods is available to play on the following platforms: Nintendo Switch, Playstastion 4, Playstation 5, Xbox One, Xbox Series X/S, and Steam
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